![]() ![]() Fixed an issue where the gig wouldn't trigger after approaching the quest area.Fixed an issue where Ted Fox's car didn't spawn.Ghost Town - Fixed an issue where the quest could get stuck on the "Defeat Nash and his people" objective if the game was saved during combat prior to Update 2.0.Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.Performance improvements for both PC and consoles, especially in the Dogtown area.Various visual fixes for animations, lighting, scenes, VFX, and more.Addressed an issue where some phone calls necessary to continue the main story began with a delay.Reed will now wear his party outfit during the dialogue with Songbird.Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence. ![]() The Killing Moon - Fixed an issue that caused the doors leading to the shuttle to not open.Various fixes for devices in the bunker.Fixed an issue preventing the player from scanning the Neural Network system.New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.Fixed an issue that could cause all traffic to disappear after completing the quest.Firestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.Dog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.Balls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress. ![]()
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